Last time, the news about a small developing coto-symbol with a first-person view caused such an unexpected resonance that we simply could not help but share some other details of the future Catlatall Damage. First of all, potential users of this miracle were interested in what exactly would include additional content, which is the author of the game Chris Chang (Chris Chung) plans to add to the final version of his unpretentious creation. The answer to this question from https://sbotopcasino.co.uk/ the Indie-Develper recently achieved the Eurogamer Internet resource, to whom Chang told, they say, at the time of the release in Catlatall Damage Be sure to appear stealth mode CAT OPS. He is distinguished by the fact that the player in the image of a fluffy asshole The pet must be scattered under the house of the house as many items as possible for the time while the owner is sleeping. And you need to do it as silently as possible. Among other things, Chang Just a few days ago, the so -called “free” regime, in which you can calmly, without restrictions, wander around your “possessions” and hooligate how much and when the soul wants it,. And the developer is also considering adding tasks for a time when there is a certain goal and must be fulfilled in the shortest possible time. Chang I am sure that from the point of view of Igrodlavia, introducing such a regime is easier than a steamed turnip, but has not yet come up with specific tasks. As for the scale of levels, the creator Catlatall Damage plans to increase them exponentially. At first, the Kotyar is free to renew in small individual rooms, and then entire houses are already available to him, in every corner of which you can create your own cat chaos.
Read more about PVP in The Elder Scrolls Online
As you already know, the first in the history of the series The Elder Scrolls The role multiplayer starts only in four months – April 4 next year – so the developers, not sparing strength, lead a gloss on their creation and simultaneously put us up to the course. So, for example, the other day leading PVP designer Zenimax Online Brian Wieler (Brian Wheler) shared the details regarding the place and action, for which he, in fact, is responsible for The Elder Scrolls Online. Firstly, according to Wieler, https://wwin-casino.co.uk/ The scale of the online syrodil is very, very impressive. Just imagine: in order to get from one edge of the card to another, your hero will have to walk without stopping at least twenty, or even thirty minutes! As for the external appearance of the largest province of Tamriel, in MMO it will be most like locations The Elder Scrolls 4: Oblivion. Regarding PVP, the developer explained that at the stage of beta testing the campaign usually lasts no more than forty-eight hours. Whereas after release The Elder Scrolls Online In April, it is assumed that the duration of the standard campaign will be about three months. And do not forget that to the spring launch Zenimax It may well change the rules of competitive battles more than once, as well as their duration with the accrual of glasses. Moreover, if you believe Wieler, then in this case it all depends solely on the needs of the players themselves – how they will want to see the battles with each other, and the developers will make them like that. And yet, the PVP designer insists, in the fight with the enemy, the main thing is not the rules, but the skills that you will acquire in it. Usually, thinking about skills in The Elder Scrolls, Users immediately recall the hit from the bow to the head, blocking the blow, a powerful attack, or vice versa evasion of it at the most suitable moment. In the multiplayer, of course, all of the above is present, however, fortunately, this is not limited to. For example, c Teso You can distinguish yourself and the ability to slowly sneak up to the enemy. Finally, a representative Zenimax Confirmed that gamers who regularly manage to win in PVP retires will be able to boast of their cooler in front of the rest of the world. Outwardly, your character will not be different from his associates, but next to his name, each enemy wants a special symbol that warning that he was still “strong nut” in front of him.
Read more about Evolve gameplay
Just a couple of days ago Turtle Rock officially pleased fans of science fiction multiplayers with the news that an asymmetric shooter Evolve This fall, it will still get to end users. And now today it became known what exactly we expect from this unknown animal. As you remember, action Evolve It is spinning around four hunters who have to track down and defeat a certain alien creature under the code name Goliath, capable of quite energetically evolving. So, the number of people is not chosen by chance, because each of them is a separate class: attack aircraft, physician, support and specialist in traps. Each of the above classes, of https://senatorcasino.co.uk/ course, has its own unique set of abilities. For example, the stormtrooper of Markov perfectly inflicts damage, thanks to non -contact mines, two types of rifles (for near and distant battle) and a personal shield. The VAL physician, respectively, is responsible for the restoration of the health of other team members using a special “medical” gun, not forgetting to use a sniper rifle in interruptions in between. Hank from support can strengthen the skills of associates, as well as cover them with a special orbital laser shield. Whereas a trap specialist Griffin masterfully owns a harpoon gun and is able to enclose individual sections of the card using the so -called “mobile arena”. It is clear that hunters in Evolve They win if they are able to fill Goliath with joint efforts. Whereas the latter will get the victory only when all four people will be destroyed at the same time. The fact is that if one of them dies while the rest of the team’s members are alive, the murdered literally for a couple of minutes is returned to the battlefield. Moreover, along with everyone who managed to part with life for this short term. As for the monster, its size, the degree of aggressiveness and survivability directly depend on the local flora and fauna absorbed by him. Despite the fact that an alien monster can fulfill the task exclusively on condition that it reached the ceiling of its development. For example, the first of the Goliafs presented by the studio is a hybrid of primacy, snakes and xenomorph, which is able to grow up to nine meters in height. At first, this little animal can only crawl along the walls and distribute cuffs to people. However, already at the first stage of evolution, the player responsible for Goliath is free to choose two new skills, and then another one for each subsequent level. As an example, developers call the ability to throw stones, jump over long distances and spit with fire. True, before developing to a new state, the monster will have to spend some time in the most vulnerable state in the form of a cocoon. It is worth noting that in relation to hunters the surrounding nature is no less hostile than the creature that they hunt. But the dimensions of local living creatures sometimes reach the dimensions of Goliath himself. So careful with carnivorous plants and giant … uh … livals (Turtle Rock assures that they are cute only when they sleep).
Readers Famitsu recognized Final Fantasy VII best playing for PlayStation
In honor of the 30th anniversary of PlayStation, the Japanese magazine Famitsu asked his readers to name the best games for consoles Sony. The first place went to the original Final Fantasy VII . Apparently, Famitsu read venerable Olds – 16 out of 30 positions were taken by entertainment with the first PlayStation. Other devices have the results are much more modest: Thirty leaders are as follows: December 6, 2024 Improvements and an agent as a gift – about Zenless Zone Zero version 1.4 December 6, 2024 Good animation and weak stories – critics are not enthusiastic about the Anthology of Secret Level Final Fantasy VII Final Fantasy VIII Metal Gear Solid Resident Evil Final Fantasy IX Final Fantasy X Final Fantasy XI Metal Gear Solid 3: Snake Eater Suikoden Tales of Eternia Crash Bandicoot Dragon Quest VIII: Journey of the Cursed King Kingdom Hearts II The Last of Us Yakuza Dragon Quest VII: Fragments of the Forgotten Past Suikoden II Monster Hunter: World Ghost of Tsushima Persona 4 Xenogears Shadow Hearts Gran Turismo Ridge Racer (1993) Wild Arms Monster Hunter: Freedom Unite The best comments Cool games, and well done. Almost coincided with my favorites. The final line is 7 cool, but I went more than 8. There are rarities such as Suikoden, Xenogears. Also metal fat, Krassh Bandikut, the first resident, DQ8 Takes of Destiny. Legendary games, stuck in them specifically. Pirate translations more or less gave the overall picture. Well, if they didn’t hang it at the end. I consider one of the best Vagrant Story games from the same Square, very underestimated, alas. Everyone chose the games of their childhood, in my childhood was Sega Mega Drive 🙂 It is strange why there is https://doradobetcasino.co.uk/bonus/ no Metal Gear Solid 2, in my opinion, a real revolution in the gaming industry .. There are only old people in Famitsu. In principle, most of the projects of Yasumi Matsuno unfairly by a massive player. And it’s sad. In my opinion, one of the sigorical visionaries of the Japanese gaming industry. He plot and conceptually deliberately very much like the first part. In the third part, Stlas mechanics were processed, a pistol with darts, and all this in large open locations (albeit with frequent transitions through loading) Favorite games for PS1: Mgs, The Grinch, Tekken 3, Tomba! 2-The Evil Swine Return, Spider-Man 1-2, Castlevania-Symphony of the Night, Sheep, Dog’N’wolf, Re 1-3, Medievil. If I chose among these games, then I would probably have won mgs. Kodzima, together with the team, was able to make an exciting game with a ton of unusual little things and a good story. AR Tonelico I liked more ☕ and Xenogears is good, yes. I loved about ninju on ps 1 – Tenchu seems like that Dear, you generally had PS1 and PS2? In my country almost to the middle of the zero, when everyone began to appear, they either carried it, or SMD. PS1 could only be found in clubs, even when the PS2 life cycle ended abroad. Yes, just compared to the number of hits that were on PS1 and PS2, there was nothing special on the third. Actually, I at one time and decided not to buy a third curling iron – for the sake of a couple of exclusives that did not go to the PC, I did not see this console to take this console. Quite a lot of great games did not get into the top30. Well, this is not surprising, given how many cool games, and different genres, they released on the first and second socks. Even Sonya herself made at least good RPGs, such as the legend of the dragoone or the same Rog Galaxi, and the Wilde Arms series was good. And all sorts of platformers or just akshons, do not count. Yeah, I really had it for 20 already, and there was still Nintendo. And on Segu and on Ninka I had other people’s cartridge 3 seems to be that and that and that – it was time)))) The first platform was presented by parents in 1985, for a decade, it was a replica of ZX Spectrum) Since then there have been a lot of consoles, except, perhaps, Nintendo 64 and those that were in littlePopular in Russia (now not hunting)) And, in fact, what is the question?) Dear, here I fundamentally disagree with you!) What is the last of us, who is caressed by everyone (and not love me)! Gadov thief 3 – the last of the work of the vari) Metal Gir 4, Infamous 2, as well as “Fairytale” (in quotation marks) Motostorm and the next Gran of Tourism) Well, still Tuyeva is just good games😊 Well, and the abundance of hits on the first and second curls, of course I do not deny. Simply, the three became a little offensive (only one game), because she (IMHO) moved video games into the widest masses. By the way: during the third curling time he played (in addition to pitch) on boxing 360, he took a curling iron from a friend for a while, exclusively for exes. Wow! There are generally a huge number of games on the top three and as a result a huge amount! suddenly. It is probably pleasant when the national game industry fully replaces the Slop (mucus-kash) overseas. The list in which there is no Parasite Eve II, Final Fantasy VIII, IX, XII, Vandal Hearts II, Twisted Metal 2, Vagrant Story is a list of proofans. Burn the list, authors to the wall!))
Raymy explained why he did not take off World of Warcraft
Sam Raymy (Sam Raimi) removed the next blockbuster about the wizard from the country of Oz, in honor of which the number of people who want to chat with the director is now about the same number of leaves in Baobab (we definitely did not think, but to the fig). Of course, it does not give everyone this opportunity, but the Vulture site.COM gave. The conversation came out entertaining. Including because Sam explained why he did not succeed in film adaptation World of Warcraft. It all started excellent. When Legendary https://betvoyagercasino.co.uk/ Pictures I invited the director to transfer Wow on a large screen, he agreed with great joy. Then he showed the script Blizzard, which Reimi I didn’t like it. He is together with Robert family (Robert Rodat) wrote his script and got good first from Legendary, and then from Blizzard. Although in the latter case the good was with some reservations. But Reimi And Rodat All the same, they continued to implement their ideas to life. And then it suddenly became clear that Blizzard there is the right to apply a veto that she doesn’t like. Sam assures that he did not know. And when they nevertheless completed the script, then they ran into a veto. Like, the previous reservations were actually a veiled disagreement of the "Metelitsa". Later turned into a ban. As a result, a lot of time was lost, patience Blizzard burst, and the directorial chair passed to Duncan Jones (DUNCAN Jones). Reimi still does not see any sins and believes that Blizzard was wrong.
Read more about the addition of Battlefield 1 “Waves of Changes” with the British and sea battles
A month has passed since in mid -September users Battlefield 1 received an addition to a dashing Russian army "In the name of the king". And now Dice Already preparing for the release of the next DLC with the British and marine landing operations, which is called "Waves of change". This time, as the developers say, for the sake of the “stable flow” of fresh cards, they decided to divide the submission of new content into two stages, the first of which starts in December this year, and the second in January 2018. According to Dice, Even before the end of this year, at least the owners of Battlefield 1 Premium Pass (which, as usual, will begin "The waves of change" Two weeks earlier than the rest of the players) will definitely get: ● Achi-Baba card-a tense and rapid battle focused on the infantry during the British assault on the Gallipoli Peninsula in 1915; ● The Cape Gelles card will allow you to storm the coasts of the Gallipoli Peninsula with the British troops, or to protect the fortifications of the Ottoman Empire; ● Six new weapons: M1917 trench https://huc99casino.co.uk/ rifle, M1912/P submarine gun.16, Automatic rifle "Farcar Hill", machine gun M1917, carbine "Karkano" M91 and rifle "Arisaka" Type 38; ● Two new types of close-up weapons: a navy dagger and a hook-cat; ● a destroyer like l with guns, anti -aircraft guns, torpedoes and mines; ● Class C airship; ● Elite class – saboteur. Whereas on January 2018 they were postponed: ● The Helgoland Bay card is a grandiose sea battle between the Royal Marine Corps of Great Britain and the German fleet. Dreadnoughts, destroyers and airplanes beat each other while the infantry fights at the famous red cliffs of the rocky bay; ● Map "Zebrugga" – a daring raid of Great Britain on the Belgian port Zebrugga. It is necessary to fight at sea, and in the air, and on land in hand -to -hand; ● British Army – Royal Marine Infantry. Dice draws your attention to the fact that even before DLC release all users Battlefield 1 will receive the opportunity to test in December "Waves of change" Thanks to the trial Premium. On October 17, 2017, a fresh batch of free keeping content for Dying Light was released – with a new weapon October 18, 2017 EA dissolves the Dead Space Crembus studio and closes Star Wars from the screenwriter Uncharted
RBK Games holds an exclusive action in honor of the opening of a new online game portal
On November 5, 2013, the RBK Games entertainment portal invites you to evaluate the updated collection of online games. Each registered user on the site awaits a guaranteed surprise – up to 500 rubles as a gift! RBK Games Today is a stylish website and the key to many free browser and client games with reviews, news and ratings. Open the online game portal using just one account. On the portal you are waiting for promotions, competitions and a wide selection of games from leading developers from Russia and abroad, such as Nival, Big Point, Imperia Online, Casus Belli, 3DDUO, Bytro Labs, Ambergames and Oversun Media. RBK Games tomorrow is hundreds of online games, and the most popular games will be available on mobile devices. Get 500 rubles right now for playing online games on the RBK Games portal with your friends. Take part in the action by registering on the site at this link . The action will last until November https://redstarcasino.co.uk/ 17, 2013. Read the details of the ongoing promotion on the RBKGAMS website.Com! November 12, 2013 Rift Wars-the new "chaos mode" in Heroes of Newerth November 12, 2013 Sonder – unusual Advencura about the solutions and their consequences The best comments Here are the details: Congratulations! 300 rubles were credited to you at the RBK Games portal. You can spend this amount in any browser game on the portal. You want another 200 rubles for yourself and 300 rubles for game accounts of your two friends? Select one of the social networks in this window and publish a link for your friends. After your first friend completes the registration on RBK Games, 80 rubles will be credited to the account. Registration of a second friend will bring you another 120 rubles. Hurry, the deadlines of the promotion are limited! Attention: To complete the registration and crediting of gift rubles, a friend will have to either register using an account on the social network, or confirm the email address specified during registration. We do it in general-we register fifty times, and making friends a bunch, we transfer all the money to one account and terminate the contract, demanding to return the money on the balance sheet. You can even gather several such smart ones and file a collective lawsuit demanding to return the money. Each registered user on the site awaits a guaranteed surprise – up to 500 rubles as a gift ! Its essence is such as a gift certificate for a certain amount of money – the ability to spend it only on the specified resource. Good option =) It would be possible to transfer to a page in social.network to enjoy the conditionally-paying application there =) Hmm, for sure the same lure … about 500 rubles … But as they say, you will not try – you will not find out. In general, I try. I hope … no! I don’t hope =)
Rayman Legends: Review
Rayman Origins est devenu l’un des rares jeux que vous ne pouvez pas manquer. C’était un plateforme vérifié au dernier centimètre, parfaitement peint et ravi aux enfants et aux adultes. L’essentiel est qu’il n’a pas hésité à regarder le PC et a installé un fort monopole là-bas, devenant l’une des meilleures arcades disponibles pour les joueurs informatiques. C’est pourquoi l’annonce Légendes de Rayman s’est avéré être un vrai désastre: le jeu a été développé exclusivement pour Wii U, qui, bien sûr, personne n’avait. Tout au long de l’année, les joueurs du monde entier avec une larme méchante ont écouté les promesses Michel Ansel (Michel Acel) – Des centaines de niveaux, des dizaines d’heures de gameplay, des solutions nouvelles et inattendues. Cela se terminerait sûrement par des émeutes de masse, mais la console de Nintendo n’a pas été à la hauteur des attentes commerciales. Ubisoft décidé de la version multiplateforme Légendes: Un cas rare où tout le monde (sauf les propriétaires de Wii U) s’est avéré être heureux que pour la cupidité de l’éditeur. Courir en catastrophe La mécanique, qui a constitué la base des origines, était presque brillante, et donc les auteurs n’osaient pas le changer. C’est l’équilibre parfait entre Mario Et Sonique – Légendes Il est joué tranquillement et nécessite des actions prudentes, mais dès que le joueur tient la clé de course, tout s’accélère trois fois, le roulé au plafond, sautant sur les têtes et tombant dans Abyss sans fond sans fond. Il n’y a rien à voir avec Super Meat Boy dans ce domaine: les erreurs sont condescendantes, et en cas de mort, ils jettent il y a seulement quelques secondes. La gestion est réactive, et les personnages même dans des situations controversées font toujours exactement ce qu’ils attendent d’eux – non «pourquoi avez-vous compris quand il était nécessaire de glisser vers le bas!»Pas ici. Si vous avez la chance de trouver un partenaire pour un jeu coopératif (elle n’est ici que dans un seul téléviseur – pas en ligne), alors le gameplay perd enfin toute la compétition, cédant la place au stand bruyant. La mort est annulée: après un saut infructueux, le joueur est gonflé et peut se déplacer calmement en niveau jusqu’à ce que quelqu’un le frappe. Cela signifie que vous pouvez vous pousser de façon irréfléchie et ridiculement dans l’abîme, et si quelqu’un ne se prête pas à un épisode particulièrement complexe, il peut simplement s’accrocher à l’arrière-plan, tandis que le reste se glisse à travers le problème du problème. Ceci est particulièrement utile à la fin du jeu – en seconde période, il devient beaucoup plus compliqué que son prédécesseur. L’excellente mécanique est complétée par une gauche gauche entièrement chef. Les développeurs n’abusent rien et n’alternent constamment des situations de jeu, de sorte que les poursuites rapides sont remplacées par des puzzles ou des moments qui nécessitent de prudence. Chaque chapitre est consacré à une solution originale, que ce soit les conceptions qui tombent dans le sable, ou les arbres qui poussent sous le pied après avoir sauté. Il y a une furtivité complète avec des caméras vidéo et des ombres, parfois vous devez courir autour de l’épave des structures en ruine – afin qu’il s’envie Nolan. Tous les superpuissances qui ont été donnés lorsqu’ils passent sont maintenant disponibles dès le début. Après 20 minutes de gameplay, chaque emplacement obligera le joueur à léviter, à nager, à changer les dimensions et à se précipiter le long des boucles mortes. L’occasion d’influencer l’environnement a également été ajoutée à ceci: parfois une grenouille volante magique rejoint l’entreprise, qui, en appuyant sur la clé, change quelque chose à côté des joueurs. Dans chaque chapitre, l’assistant reçoit de nouvelles forces: au début, il tire simplement les plates-formes et brise les cordes, un peu plus tard, il commence à bloquer la revue des caméras vidéo mentionnées. Aux étapes culinaires, où l’environnement entier se compose de crème ou de gâteaux, il peut jeter la piste en tant que personne avec une manette de jeu veut. Dans le "single", c’est divertissant, mais tout le potentiel de la "fée" est révélé dans une coopérative lorsqu’elle obéit à tous les joueurs à la fois. Pendant le passage des étapes de vitesse, le rire ne se tait pas une seconde: chacun des quatre héros essaie de déplacer le même obstacle, et à la place, il se bloque, de temps en temps, appuyant sur quelqu’un. Sérieusement, donc le plaisir n’était même pas dans le trigone 2. La collecte inhérente dans https://betitalycasino.co.uk/ la main joue également la diversité. À chaque étape, 2 portes et 9 hommes bleus qui doivent être sauvés sont cachés. Et le nombre de mouches jaunes ("Lums") est également calculé – il serait bien de trouver 600 sur chaque segment. Même l’action de routine se transforme en un petit exercice pour la dextérité et les esprits rapides – ils offrent des LUM dans un certain ordre, et les chambres nécessitent presque toujours une approche spéciale. De même avec les coeurs, les pièces et autres secrets, qui est loin d’être toujours simple pour arriver à. Nous avons besoin de plus de Lums! Si Rayman Origins pouvait être blâmé pour quelque chose dans le manque de contenu, c’est allé complètement rapidement et n’a laissé aucun divertissement. Et c’est la première chose à réparer Légendes: Si vous voulez, alors vous pouvez le jouer pendant plus de 20 heures. Il sera nécessaire de tout collecter aux niveaux habituels, pour lesquels vous devrez les parcourir au moins deux fois. Ensuite, vous pouvez gérer le salut des princesses: dans chaque chapitre, quelques guerriers languissent à huis clos, pour lesquels vous devez surmonter des essais uniques. Après la victoire, en passant, chacun deviendra disponible … en tant que personnage jouable, bien sûr. Dès que cet "acérible" est obtenu, vous pouvez aller au niveau du style Héros de guitare, dont ils ont parlé tant avant la sortie: les héros sous une ruée de composition bien connue au niveau, interagissant avec l’environnement dans le rythme de la musique. Le divertissement
Razer showed a phone for gamers with an update frequency of 120 Herz
Perhaps the main distinguishing feature of the phone is a display with an update frequency of 120 Hz. Therefore, The Razer Phone can play games at 120 frames per second. Most modern phones work only for 60 Hz. Other characteristics: LCD display with diagonal 5.7 inches and resolution of QHD 1440P (2560×1440), Qualcomm Snapdragon 835, 8 gigabytes of RAM, 64 gigabytes of 4000 mA-H, as well as a pair of speakers in front of Dolby Atmos technology, a double chamber for 12 megapisellers, a dual gigabyte. 8 megapixels front camera, fingerprint scanner and USB-C input instead of the standard Jack for 3.5 mm. This miracle works on the https://sazkahrycasino.co.uk/ Android 7 operating system.1.1. In the spring of 2018, the phone will be updated to Android Oreo. At the same time, The Razer Phone, they say, not a game smartphone, but a smartphone with functions for gamers. Razer hopes to hook not only those who like to play on portable devices, but also their main audience on PC. As the company expects, The Razer Phone will be attached to the PC publication with a design, power and customization capabilities. To show the game superiority of the novelty, Razer Partnership with several publishers. At least ten games will use the advantages of The Razer Phone: ● Arena of Valor ● Final Fantasy XV Pocket Edition ● Gear.Club ● Lineage 2: Revolution ● Old School Runescape ● Runescape ● Shadowgun Legends ● Tekken Mobile ● Titanfall: Assault ● World of Tanks Blitz The Razer Phone will go on sale on November 17, 2017 in North America, Great Britain, Ireland, Germany, France, Denmark and Sweden. Price – $ 700 or 750 euros.
Read more about improvements to the Horizon Zero Dawn remaster
If suddenly you still doubt that Horizon Zero Dawn needs a remaster, specialists NIXXES prepared material about key improvements. In addition to the updated sound and overwritten animations, textures and lighting improved in the reissue, supplemented locations and not only. Vegetation and c Hzd It was pretty pretty, but it made it even better in the remaster, reaching the Horizon Forbidden West level . Shaders, textures, geometry and interaction with vegetation – all this was improved. In addition, experts looked at the original concepts and brought closer the appearance of some locations to the original vision. We found places that should be improved and brought into line with the original idea. A tropical forest is a good example. Thanks to powerful procedural technology, we added more plants and raised the level of quality and density to new heights. The areas of the rivers also received an upgrade due to greater biodiversity. Patrick Blankenzi (Patrick Blankenze), senior artist surrounded All villages, cities and https://rushbetcasino.co.uk/ guard fortresses made them more alive. Since the PS5 has more capacities, NIXXES I was able to add more NPC to the frame. In addition, each of them was registered with a schedule and activity. Some existing animations have already existed in the game gave a second life. For example, a woman will appear in the meridian, scattering grain for geese – at the heart of her movements is the animation of sowing. The team of technical artists turned to the library of non -stational materials from Forbidden West, To improve the quality of ascet for objects, surfaces and buildings in a remaster. Textures for the streets of the meridian and the solar tower at the borders of the Nora tribe had to be done from scratch. If in the original Zero Dawn Realistic snow deformation appeared only in the complement of The Frozen Wilds, in the remaster it will meet throughout the map. Sand, by the way, will also naturalistically respond to interaction. Guerrilla directed and recorded over 10 hours of material (more than 2,500 files) for animation on mokap sessions. Both the movements of the bodies and persons during dialogues were updated, as well as the frame of the frame and lighting. Now conversations in Hzd should become more alive. To faster to integrate the game shot into the game, the developers had to create a new tool. Lighting and effects in reprints also use the achievements from the sequel. For example, puffs of smoke from a volcano from The Frozen Wilds combine new technology for drawing station clouds, first involved in DLC Burning Shores, and traditional visual effects with particles. According to the artists in the light, in the remaster many lighting sources had to be redone from scratch. For Horizon Zero Dawn Remastered significantly improved the quality of models and how they react to lighting. The models of the young and adult Ela went through “full pumping”: a fluff appeared on the skin, and the hair, eyes and other components began to look even more beautiful. In the original, only the main character reacts to changing weather conditions, so in the remaster such behavior was prescribed by her companions. Ennobled Horizon Zero Dawn will be released on October 31 on PC (Steam, Epic Games Store) and PlayStation 5. Owners of the original game can make upgrade for $ 10.
